7/3/2017

Best Rendering Software For Sketchup 2013 2D

Sketchup Alternatives and Similar Software. Sketch. Up (formerly Google Sketchup) is a 3.

D modeling computer program for a wide range of drawing applications such as architectural, interior design, civil and mechanical engineering, film, and video game design—and available in a freeware version, Sketch. Up Make, and a paid version with additional functionality, Sketch.

Up Pro. Sketch. Up comes with a 3. D Gallery that lets you search for models and share yours. These are any type of model that you can imagine: furniture, houses, cars, statues.

Sketch. Up Plugins - Rendering and Animation Software for Sketch. Up. An Introduction to Photorealistic Rendering in Sketch. Up, using SU Podium. This is the first in a series of articles which will go through how to produce realistic renders. Each article will focus on a particular aspect or rendering, and how to use Podium to deal with each of these aspects in terms of creation of a realistic image from a very simple scene.

If you are still reading, you will not only be interested in creating more realistic images of your Sketch. Up models, but you will also have a reasonable attention span!

2015 Dibac for SketchUp is a plugin for architectural drawing. It’s a great tool for architects and for anyone who wants to draw architectural plans using 2D tools. Popular Alternatives to Sketchup for Windows, Mac, Linux, Web, iPad and more. Explore 115 apps like Sketchup, all suggested and ranked by the AlternativeTo user. This is the first in a series of articles which will go through how to produce realistic renders. Each article will focus on a particular aspect or rendering, and. An excellent contribution there comes today from our friend Empoy Medina, to whom we extend our thanks. The 3d model ( made in sketchup 2013), is a modern house in.

How to Use SketchUp. SketchUp is a great product. If you want to know how to use it, here is a step-by-step manual about using this software. Begin by downloading a.

Best Rendering Software For Sketchup 2013 2D

Some issues benefit from a little detailed explanation, but in all cases we’ll try not to go into any more detail than absolutely necessary. It is aimed at the beginner to intermediate Sketch.

Can you make construction drawings with the software you mentioned? Sketchup4architect is a good source for collecting news about sketchup that range from sketchup plugin news, sketchup extension news, sketchup news ny.

Up user. It assumes you will have a degree of familiarity with Sketch. Up, and will be using groups, components, and drawing to scale. If you aren’t using these features in Sketch. Up, you need to learn how to use them, they are essential to effective modelling and rendering. It will take you from creation of a simple model, to rendering a fairly realistic image, by covering all the fundamental aspects of rendering. First of all, what do we mean by ?

This question is not as easy to define as you would think. At its simplest, one could define it as the creation of computer- generated images which look like photographs. Psp Midnight Club 3 Dub Edition Cool. This is very, very difficult indeed. It depends on accurately simulating the appearance of material properties, geometry, lighting, and camera effects. There are some excellent examples here. The basics to creating great renders are to use high quality textures, an appropriate level of detail, and to set the lighting up correctly.

If we first consider materials, you might think that objects only have a very few basic properties like surface roughness or smoothness, colour, transparency and reflectivity. This is only partly correct as we will see later. With geometry, real objects have lots of irregularities, some are immediately evident, like warping, cracking, bending and misalignment. The most obvious example of this is edges.

Most people will model these as simple extruded shapes with sharp corners. If you look at a table for example, where the top meets the edges, there will almost always be a slight rounding. It’s not sharp like a knife edge, there is a small curve. If you look at Figure 1 below, you’ll see that both the table and the tissue box don’t have sharp edges, and there is a soft blurred or highlighted edge instead of a sharp one. Figure 1. Little details like this can make a noticeable difference. Simulating this accurately would be very complex and time- consuming, but there are some tricks to getting great results without overdoing the detail.

With lighting, there are two basic types, direct and indirect. Direct lighting comes straight from the light source, indirect lighting is when the light bounces off surfaces onto neighbouring surfaces, causing shadows and illumination where you might not quite expect to find them. Direct light Figure 3 below illustrates indirect lighting very well. There is no direct sunlight at all, but the indirect light  from the sky is bouncing down the deep narrow gap between the buildings and illuminating the walls, the street and even the underside of the balconies! Figure 3. Indirect light. If you want to create really good renders, you need to balance direct and indirect light. Finally, with photographs, there are particular features that are introduced by the camera that influences the final image.

For example there might be lens blur, lens length or camera flash. Simulating these things accurately involves a fairly detailed knowledge of each element, which is a lot of learning, yet people produce supposedly photorealistic images without all this detailed knowledge. How is this so? To go back to the question posed earlier, “What do we mean by photorealistic rendering?”, the short answer is that in computer generated imaging, the term .

The main SUPodium home page movie rather conveniently shows this very clearly and Podium has been designed to make the creation of these types of image as quick and easy as possible. The next article will deal with the creation of a simple scene for rendering, which will be used to explore the principles outlined above. Happy rendering! Each article will focus on a particular aspect or rendering, and how to use Podium to deal with each of these aspects in terms of creation of a realistic image from a very simple scene. Part 1 was a general overview, this article goes into more detail about.

Part 2, Textures. Good textures are vital to high quality renders. Generally speaking, the better your textures, the better your renders will be. They can make up for lack of detailed geometry in a scene, and this is particularly evident in computer games, where polygon count needs to be kept as low as possible to improve performance and increase the amount of detail in the scene as a whole. We’ll start by taking inspiration from a photograph.

Modelling photos is a great way to develop your skills. The photo below was taken from the Architecture and Design blog The Absolution. Figure 1. Source photo    We are not going to try to duplicate it exactly, because modelling the furniture is going to be an exercise in itself, and rather more complex than necessary for a basic introduction! I have modelled the basic structure which you can download from here. I have applied the standard glass Material from the free section of the Podium Browser, and a water texture from Sketch.

Up’s standard library. Untextured clay render model I have used the 1. I have turned the physical sky off for now. It’s close enough for the moment, so we’ll start to add some textures. To start with, let’s use some from the Textures folder of the Free section of the Browser. I have applied a stucco texture (stucco.

First of all you’ll need to scale the textures up a little. I’ve used a scale factor of 5. I’ve assigned a little bump (value of 2. D/T/R 9. 0/0/1. 0) for the tiles. The textures in the Free section are pretty good in that they are mostly seamless. However you can see that they have noticeable patterning.

First we’ll need to reset the Sun Intensity and Exposure sliders and turn Clay off in Podium Settings. Render of textured model. So, although they don’t have . I spent some time using Google image search with a large size filter for the term . Render of re- textured model.

In the original image, the water is darker. Active Active Sql Cluster Licensing. This means it is either reflecting  dark colours or the pool tank below the surface is dark. Let’s move the water plane upwards and re- texture the inside surface of the pool with a darker colour.

Let’s try a popular choice for pools, blue mosaic tiling. From the Podium free textures section I have used tiles. Let’s see how this renders. Render of textured model This is looking pretty good for the moment. The wall and floor textures are reasonable, the pool is looking a little better, and the whole scene is starting to look reasonably like the source image.

We’re effectively done with texturing for the moment. The next article will try to get even closer to the source image and deal with lighting. Each article covers a particular aspect or rendering with Podium to create a realistic image from a very simple scene.

As mentioned in the last article, this tutorial is definitely not about getting something indistinguishable from a photograph, it’s about creating an image that looks convincing, to learn about how to approach rendering. The basic principles of rendering (textures, lights, detail) are easy enough to grasp, but knowing exactly what this means in terms of setting up your scene for rendering is not quite as straightforward. These articles don’t deal with creation of jaw- dropping, stunningly realistic images, that takes a lot more practice and attention to detail.