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Windows Embedded Compact - Wikipedia. Windows Embedded Compact. Unlike Windows Embedded Standard, which is based on Windows NT, Windows Embedded Compact uses a different hybrid kernel. Windows CE conforms to the definition of a real- time operating system, with a deterministic interrupt latency.
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From Version 3 and onward, the system supports 2. The fundamental unit of execution is the thread. This helps to simplify the interface and improve execution time. The first version – known during development under the code name . Since then, Windows CE has evolved into a component- based, embedded, real- time operating system. Microsoft Office Importer For Microstation Download Software there. It is no longer targeted solely at hand- held computers. Windows CE even powered select games for the Dreamcast, was the operating system of the Gizmondo handheld, and can partially run on modified Xbox game consoles.
A distinctive feature of Windows CE compared to other Microsoft operating systems is that large parts of it are offered in source code form. First, source code was offered to several vendors, so they could adjust it to their hardware. Then products like Platform Builder (an integrated environment for Windows CE OS image creation and integration, or customized operating system designs based on CE) offered several components in source code form to the general public. However, a number of core components that do not need adaptation to specific hardware environments (other than the CPU family) are still distributed in binary only form. History. According to Microsoft, .
Microsoft had been testing Pegasus in early 1. The devices had to have the following minimum hardware specifications: SH3, MIPS 3. MIPS 4. 00. 0 CPUMinimum of 4 MB of ROMMinimum of 2 MB of RAM with a back up power source, such as a CR2. Powered by two AA batteries. Weigh less than 1lbs. A physical QWERTY keyboard including Ctrl, Alt and Shift keys. An LCD display of 4.
Each window took over the full display. Navigation was done by tapping or double tapping on an item.
A contextual menu was also available by the user pressing the ALT key and tapping on the screen. Windows CE 1. 0 did not include a cascading Start menu unlike Windows 9.
Windows NT 4. 0 did. Microsoft released the Windows CE 1. Power Toys that included a cascading menu icon that appeared in the system tray. Also bundled were several other utilities, most notable were a sound applet for the system tray, enabling the user to quickly mute or unmute their device or adjust the volume and a 'pocket' version of Paint. The release of Windows CE 2. Microsoft learned its lessons from consumer feedback of Windows CE 1.
The Start menu was a cascading menu, identical to those found on Windows 9. Windows NT 4. 0. Color screens were also supported and manufacturers raced to release the first color H/PC.
The first to market however, was Hewlett Packard with the HP 6. LX. Windows CE 2.
CPU architectures. Programs could be also installed directly in the OS by double clicking on CAB files. Due to the nature of the ROMs that contained the operating system, users were not able to flash their devices with the newer operating system. Instead manufacturers released upgrade ROMs that users had to physically install in their devices, after removing the previous version. This would usually wipe the data on the device and present the user with the setup wizard upon first boot. Development tools. A mobile device is not necessary to develop a CE program.
The . NET Compact Framework supports a subset of the . NET Framework with projects in C#, and Visual Basic . NET, but not Managed C++. In Visual Studio 2. Windows Phone Developer Tools are used as an extension, allowing Windows Phone 7 apps to be designed and tested within Visual Studio.
Free Pascal and Lazarus. Later, the Windows CE header files were translated for use with Lazarus, a rapid application development (RAD) software package based on Free Pascal. Windows CE apps are designed and coded in the Lazarus integrated development environment (IDE) and compiled with an appropriate cross compiler. This is a one step environment to get the system up and running. One can also use Platform Builder to export an SDK (software development kit) for the target microprocessor (Super. H, x. 86, MIPS, ARM etc.) to be used with another associated tool set named below. The Embedded. Visual C++ (e.
VC) – a tool for development of embedded apps for Windows CE. It can be used standalone using the SDK exported from Platform Builder or using the Platform Builder's Platform Manager connectivity setup. Code. Gear. Delphi Prism – runs in Visual Studio, also supports the . NET Compact Framework and thus can be used to develop mobile apps. It employs the Oxygene compiler created by Rem. Objects Software, which targets . NET, the . NET Compact Framework, and Mono.
Its command- line compiler is available free of charge. Basic. 4ppc – a programming language similar to Visual Basic – targets the .
NET Compact Framework and supports Windows CE and Windows Mobile devices. GLBasic – a very easy to learn and use BASIC dialect that compiles for many platforms, including Windows CE and Windows Mobile. It can be extended by writing inline C/C++ code. Lab. VIEW – a graphical programming language, supporting many platforms, including Windows CE. Auto. Hotkey – a port of the open source macro- creation and automation software utility available for Windows CE. It allows the construction of macros and simple GUI apps developed by systems analyst Jonathan Maxian Timkang.
This practice is not entirely accurate. Windows CE is a modular/componentized operating system that serves as the foundation of several classes of devices. Some of these modules provide subsets of other components' features (e. One can buy a kit (the Platform Builder) which contains all these components and the tools with which to develop a custom platform. Apps such as Excel Mobile (formerly Pocket Excel) are not part of this kit.
The older Handheld PC version of Pocket Word and several other older apps are included as samples, however. Windows Mobile is best described as a subset of platforms based on a Windows CE underpinning. Currently, Pocket PC (now called Windows Mobile Classic), Smart. Phone (Windows Mobile Standard), and Pocket PC Phone Edition (Windows Mobile Professional) are the three main platforms under the Windows Mobile umbrella. Each platform uses different components of Windows CE, plus supplemental features and apps suited for their respective devices. Pocket PC and Windows Mobile are Microsoft- defined custom platforms for general PDA use, consisting of a Microsoft- defined set of minimum profiles (Professional Edition, Premium Edition) of software and hardware that is supported.
The rules for manufacturing a Pocket PC device are stricter than those for producing a custom Windows CE- based platform. The defining characteristics of the Pocket PC are the touchscreen as the primary human interface device and its extremely portable size. CE v. 3. 0 is the basis for Pocket PC 2. A successor to CE v. CE. net. Pocket PC is based on Windows CE, but it's a different offering. Smart. Phone offers productivity features to business users, such as email, and multimedia abilities for consumers.
The Smart. Phone interface relies heavily on joystick navigation and Phone. Pad input. Devices running Smart. Phone do not include a touchscreen interface. Smart. Phone devices generally resemble other cellular handset form factors, whereas most Phone Edition devices use a PDA form factor with a larger display. Releases. 2. 1. 1 version (Palm- Size PC 1. Windows CE H/PC 2.
Pocket Office. Handeld. PC 2. 1. 1 version (Handheld. PC Professional) – added small versions of Microsoft Access, improved MS Office documents formats support. Released June 1. 5, 2.
Archived from the original on 2. August 2. 01. 2. Retrieved 2. Linux Devices. November 1, 2. Archived from the original on 1. February 2. 00. 9. Microsoft News Center.
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